The Game Needs to Change
Towards Sustainable Game Design
Taylor & Francis Ltd
ISBN 978-1-03-284366-7
Standardpreis
Bibliografische Daten
Buch. Hardcover
2025
10 s/w-Abbildungen, 8 s/w-Fotos, 2 s/w-Zeichnungen, 1 s/w-Tabelle.
In englischer Sprache
Umfang: 224 S.
Format (B x L): 15.6 x 23.4 cm
Verlag: Taylor & Francis Ltd
ISBN: 978-1-03-284366-7
Produktbeschreibung
Divided into four sections, the first covers systemic approaches to this work, covering how change occurs at all levels of scale. Section Two explores how stories are told towards sustainable futures across organized communities, emerging markets, journalism, and more. Section Three critically examines ways of integrating sustainability messaging into games, with practical reflections from developers and researchers on the challenges and strategies unique to the context. Finally, Section Four highlights those who bring theory into action, with personal stories demonstrating what it can mean to be a game developer dedicated to sustainability.
The book will appeal to game makers who want to address sustainability through the content and message of their creative work, as well as members of the wider game industry who work towards more sustainable practices (including representatives of industry organizations, publishers, platforms, and policy makers). It will also be of interest to game design and development researchers, academics, and students eager to learn more about integrating sustainability into processes and outcomes.
Autorinnen und Autoren
Produktsicherheit
Hersteller
Libri GmbH
Europaallee 1
36244 Bad Hersfeld, DE
gpsr@libri.de