Bild und Bit. Studien zur digitalen Medienkultur
Redecker
Zur Bedeutung von Sound und Musik für Game Design und Forschung
Friedmann
Narratives Crossing Boundaries
Narratives Crossing Boundaries
Storytelling in a Transmedial and Transdisciplinary Context
Alvarez Igarzábal / Guardiola / Johann / Tillmanns
Perspectives of Psychology and Game Design
Bojahr / Tillmanns
Immersive Technology Meets Cultural Heritage
Immersive Technology Meets Cultural Heritage
New Perspectives in Game Design, Education and Academia
Beil / Freyermuth / Schmidt / Rusch
The Stuff That Games Are Made Of
Beil / Freyermuth / Schmidt
Investigations on the Paraphernalia and Peripheries of Play
On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference
Friedmann
Narratives Crossing Boundaries
Narratives Crossing Boundaries
Storytelling in a Transmedial and Transdisciplinary Context
Beil / Freyermuth / Schmidt / Rusch
The Stuff That Games Are Made Of
Aguilar Rodríguez / Alvarez Igarzábal / Debus / Maughan / Song / Vozaru / Zimmermann
Mental Health | Atmospheres | Video Games
Mental Health | Atmospheres | Video Games
New Directions in Game Research II
Beil / Freyermuth / Schmidt / Rusch
The Stuff That Games Are Made Of
Aguilar Rodríguez / Alvarez Igarzábal / Debus / Maughan / Song / Vozaru / Zimmermann
Mental Health | Atmospheres | Video Games
Mental Health | Atmospheres | Video Games
New Directions in Game Research II
Beil / Freyermuth / Schmidt
Investigations on the Paraphernalia and Peripheries of Play
Alvarez Igarzábal
A Cognitive-Formalist Approach
Alvarez Igarzábal / Debus / Maughan
Violence | Perception | Video Games
Violence | Perception | Video Games
New Directions in Game Research
Gotto / Lederle
Hollywood im Zeitalter des Post Cinema
Hollywood im Zeitalter des Post Cinema
Eine kritische Bestandsaufnahme
Beil / Freyermuth / Gotto
Perspektiven der Game Studies. Genres - Künste - Diskurse