Gaming Media and Social Effects
Cai / Cao
When VR Serious Games Meet Special Needs Education
When VR Serious Games Meet Special Needs Education
Research, Development and Their Applications
Cai / Cao
When VR Serious Games Meet Special Needs Education
When VR Serious Games Meet Special Needs Education
Research, Development and Their Applications
Nijholt
Interfaces that Invite Social and Physical Interaction
Chee
Games-To-Teach or Games-To-Learn
Games-To-Teach or Games-To-Learn
Unlocking the Power of Digital Game-Based Learning Through Performance
Sourina / Wortley / Kim
Subconscious Learning via Games and Social Media
Subconscious Learning via Games and Social Media
Cai / Goei / Trooster
Simulation and Serious Games for Education
Simulation and Serious Games for Education
Cai / Joolingen / Walker
VR, Simulations and Serious Games for Education
VR, Simulations and Serious Games for Education
Nijholt
Making Smart Cities More Playable
Making Smart Cities More Playable
Exploring Playable Cities