User Experience for Serious Games in Virtual Reality
Springer
ISBN 978-3-031-75529-3
Standardpreis
Bibliografische Daten
Fachbuch
Buch. Hardcover
2024
7 s/w-Abbildungen, 31 Farbabbildungen.
In englischer Sprache
Umfang: xiv, 168 S.
Format (B x L): 15,5 x 23,5 cm
Verlag: Springer
ISBN: 978-3-031-75529-3
Produktbeschreibung
Autorinnen und Autoren
Kundeninformationen
Examines the latest in virtual reality technology and how it can be made more enjoyable and realistic Presents eight user studies and real-world examples, providing an analysis of the elements that influence UX in VR Provides ready-to-use design recommendations, with suggestions for VR game development, design, and application
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