Spiele-Programmierung, Rendering, Animation
Goethe / Palmquist / Jedel
Universal Design in Video Games
Universal Design in Video Games
Active Participation Through Accessible Play
Geroimenko
The Gamification of Education, Medicine and Art
2nd ed. 2024
Gilardi / Martin
Ecosystem, Communities, and Identities
Huang
The Management of Continuous Product Development
The Management of Continuous Product Development
Empirical Research in the Online Game Industry
Hargood / Millard / Mitchell / Spierling
Challenges in Supporting Authoring for Interactive Digital Narratives
Ilett
Erstellung hochwertiger Shader für Unity®
Erstellung hochwertiger Shader für Unity®
Verwendung von Shader Graphs und HLSL Shaders
Phillips
An Introduction to AI and Other Technologies for PR
Phillips
An Introduction to AI and Other Technologies for PR
Kaneda / Hamada / Kumazawa
Simulation and Gaming for Social Design
Simulation and Gaming for Social Design
Morazán
Intermediate Program Design Using Video Game Development