Artificial Intelligence and Games
2., Second Edition 2025
Springer
ISBN 978-3-031-83346-5
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Buch. Hardcover
2., Second Edition 2025. 2025
4 s/w-Abbildungen, 117 Farbabbildungen.
In englischer Sprache
Umfang: xxxiii, 525 S.
Format (B x L): 15,5 x 23,5 cm
Verlag: Springer
ISBN: 978-3-031-83346-5
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Captures the unprecedented advancements in AI applied to games that took place since the first edition Offers brand new content in terms of AI methods, taxonomies, exercises, repositories and lecture slides Is meant for students familiar with basic AI principles, but also AI programmers, researchers and game developers
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