
The Role of Enemies in Military Shooter Video Games
On Hostile Ground
Taylor & Francis Ltd
ISBN 978-1-03-255565-2
Standardpreis
Bibliografische Daten
Buch. Hardcover
2026
7 s/w-Abbildungen, 7 s/w-Fotos.
Umfang: 160 S.
Format (B x L): 15.6 x 23.4 cm
Gewicht: 453
Verlag: Taylor & Francis Ltd
ISBN: 978-1-03-255565-2
Produktbeschreibung
The analysis provides a systematic framework for a comparative and intersectional analysis that pays attention to multiple layers of video games, such as narrative, audiovisuality, gameplay and the construction of ludic space, considering genre-specific conventions and mechanics. Integrating theories and methods from game studies, cultural studies, and religious studies, the book introduces the concept of “ludic othering”. By applying this concept to a variety of military shooters produced during the heyday of the War on Terror, the book illustrates “ludic othering’s” analytical potential in answering a central question: What social and cultural ascriptions are at play in the representation of enemies?
This volume will interest students and scholars of video game studies, religious and cultural studies, digital media, genre, history, postcolonial studies and communication studies.
Autorinnen und Autoren
Produktsicherheit
Hersteller
Libri GmbH
Europaallee 1
36244 Bad Hersfeld, DE
gpsr@libri.de