Human-Computer Interaction Series
Ferwerda / Graus / Germanakos / Tkalcic
A Human-Centered Perspective of Intelligent Personalized Environments and Systems
A Human-Centered Perspective of Intelligent Personalized Environments and Systems
Palmquist / Jedel / Goethe
Universal Design in Video Games
Universal Design in Video Games
Active Participation Through Accessible Play
Krüger / de Castro Leal / Randall / Tolmie
Politics, Conflict and Emotion in Research
Hargood / Millard / Mitchell / Spierling
Challenges in Supporting Authoring for Interactive Digital Narratives
Simeone / Weyers / Bialkova / Lindeman
Everyday Virtual and Augmented Reality
Everyday Virtual and Augmented Reality
Turner
A Psychology of User Experience
A Psychology of User Experience
Involvement, Affect and Aesthetics
2nd ed. 2023
Georgiou / Frier / Freeman / Pacchierotti / Hoshi
Ultrasound Mid-Air Haptics for Touchless Interfaces
Ultrasound Mid-Air Haptics for Touchless Interfaces
Clemmensen
A Platform for Theory and Action
Karapanos / Gerken / Kjeldskov / Skov
Advances in Longitudinal HCI Research
Advances in Longitudinal HCI Research
McCrickard / Jones / Stelter
HCI Outdoors: Theory, Design, Methods and Applications
HCI Outdoors: Theory, Design, Methods and Applications
Rousi / Leikas / Saariluoma
Emotions in Technology Design: From Experience to Ethics
Emotions in Technology Design: From Experience to Ethics
Galitsky
Artificial Intelligence for Customer Relationship Management
Artificial Intelligence for Customer Relationship Management
Solving Customer Problems
Galitsky
Artificial Intelligence for Customer Relationship Management
Artificial Intelligence for Customer Relationship Management
Keeping Customers Informed
Resmini / Rice / Irizarry
Advances in Information Architecture
Advances in Information Architecture
The Academics / Practitioners Roundtable 2014-2019
Uhl / Jorge / Lopes / Campos
Applications of Virtual, Mixed and Augmented Reality
Thalmann / Zhang / Ramanathan
Intelligent Scene Modeling and Human-Computer Interaction
Intelligent Scene Modeling and Human-Computer Interaction