Human-Computer Interaction Series
Palmquist / Jedel / Goethe
Universal Design in Video Games
Universal Design in Video Games
Active Participation Through Accessible Play
Ferwerda / Graus / Germanakos / Tkalcic
A Human-Centered Perspective of Intelligent Personalized Environments and Systems
A Human-Centered Perspective of Intelligent Personalized Environments and Systems
Krüger / de Castro Leal / Randall / Tolmie
Politics, Conflict and Emotion in Research
Turner
A Psychology of User Experience
A Psychology of User Experience
Involvement, Affect and Aesthetics
2nd ed. 2023
Simeone / Weyers / Bialkova / Lindeman
Everyday Virtual and Augmented Reality
Everyday Virtual and Augmented Reality
Georgiou / Frier / Freeman / Pacchierotti / Hoshi
Ultrasound Mid-Air Haptics for Touchless Interfaces
Ultrasound Mid-Air Haptics for Touchless Interfaces
Hargood / Millard / Mitchell / Spierling
Challenges in Supporting Authoring for Interactive Digital Narratives
Schmettow
New Statistics for Design Researchers
New Statistics for Design Researchers
A Bayesian Workflow in Tidy R
Uhl / Jorge / Lopes / Campos
Applications of Virtual, Mixed and Augmented Reality
Thalmann / Zhang / Ramanathan
Intelligent Scene Modeling and Human-Computer Interaction
Intelligent Scene Modeling and Human-Computer Interaction
Clemmensen
A Platform for Theory and Action
Karapanos / Gerken / Kjeldskov / Skov
Advances in Longitudinal HCI Research
Advances in Longitudinal HCI Research
Fu / Oostendorp
Understanding and Improving Information Search
Understanding and Improving Information Search
A Cognitive Approach
Meixner
Reliable Technology for the Mobile Human
McCrickard / Jones / Stelter
HCI Outdoors: Theory, Design, Methods and Applications
HCI Outdoors: Theory, Design, Methods and Applications