Transactions on Edutainment XIV
Springer Berlin Heidelberg
ISBN 978-3-662-56689-3
Standardpreis
Bibliografische Daten
eBook. PDF. Weiches DRM (Wasserzeichen)
2018
X, 245 p. 101 illus..
In englischer Sprache
Umfang: 245 S.
Verlag: Springer Berlin Heidelberg
ISBN: 978-3-662-56689-3
Weiterführende bibliografische Daten
Das Werk ist Teil der Reihe: Transactions on Edutainment Lecture Notes in Computer Science
Produktbeschreibung
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.
The 19 papers presented in the 14th issue were organized in topical sections named: 3D modeling and visualization; image; e-learning and games; and miscellaneous.
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