UX for XR
User Experience Design and Strategies for Immersive Technologies
2., Second Edition
Apress
ISBN 9798868815904
Standardpreis
Bibliografische Daten
Fachbuch
Buch. Softcover
2., Second Edition. 2025
4 s/w-Abbildungen, 133 Farbabbildungen.
In englischer Sprache
Umfang: xii, 257 S.
Format (B x L): 15,5 x 23,5 cm
Verlag: Apress
ISBN: 9798868815904
Weiterführende bibliografische Daten
Das Werk ist Teil der Reihe: Design Thinking
Produktbeschreibung
UX for XR defines, identifies, and analyzes UX practices for XR environments and reviews the techniques and tools for prototyping and designing XR user interactions. You'll approach the design for experiential state and spatial cognition, using established UX key performance indicators, while taking into account the social dynamics, emotional framework and wider industry context.
This new edition has been fully updated with new cases studies and examples and explores new developments relating to Apple Vision Pro, the new paradigm of Mixed Reality HMDs and includes brand new chapters on spatial computing and AI applications to XR.
You Will:
Explore the challenges and opportunities of designing for XR
See how spatial interaction is revolutionizing human computer interaction
Examine sensory input and interaction beyond the screen
Work with 3D Interaction Design and build a strong 3D UX
Understand VR and augmented reality essentials for emotion-rich user experiences
Apply UX research techniques for the XR space
This is for:
UX designers, consultants, and strategists; XR developers and media professionals
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