HCI in Games
7th International Conference, HCI-Games 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22-27, 2025, Proceedings
Springer International Publishing
ISBN 978-3-031-92578-8
Standardpreis
Bibliografische Daten
eBook. PDF. Weiches DRM (Wasserzeichen)
2025
XXI, 456 p. 142 illus., 112 illus. in color..
In englischer Sprache
Umfang: 456 S.
Verlag: Springer International Publishing
ISBN: 978-3-031-92578-8
Weiterführende bibliografische Daten
Das Werk ist Teil der Reihe: Computer Science (R0) Springer Nature Proceedings Computer Science Lecture Notes in Computer Science Computer Science
Produktbeschreibung
This book constitutes the refereed proceedings of the 7th International Conference on HCI in Games, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, during June 22-27, 2025.
The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from thousands of submissions.
The HCI-Games 2025 proceedings was organized in the following topical sections:
Part 1: Gamification, UX, and Player Behavior Part 2: Identity, Emotion, and AI in Game Experiences Part 3: Gamified Learning and Design Part 4: Games in Healthcare and Wellbeing
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