End-Game
Apocalyptic Video Games, Contemporary Society, and Digital Media Culture
De Gruyter
ISBN 978-3-11-075268-7
Standardpreis
Bibliografische Daten
Fachbuch
Buch. Hardcover
2024
32 Farbabbildungen.
In englischer Sprache
Umfang: 501 S.
Format (B x L): 15,5 x 23 cm
Gewicht: 840
Verlag: De Gruyter
ISBN: 978-3-11-075268-7
Weiterführende bibliografische Daten
Das Werk ist Teil der Reihe: Video Games and the Humanities; 16
Produktbeschreibung
The video-game is among the most prominent media of the explosion of apocalyptic popular culture in the twenty-first century. Apocalyptic video games are a global phenomenon, international in their scope and democratic in their appeal. This book will be the first volume dedicated to the subject of apocalyptic video games. Its two dozen invited contributions address the subject comprehensively, from game design to player experience, and from the perspective of content, theme, sound, ludic textures, and social function. The volume offers scholars, students, and general readers a thorough discussion of one of the most fascinating illustrations of "apocalyptic" in the popular imagination and novel insights into an important facet of contemporary digital culture. Special Feature: The volume concludes with a curated Q&A with game designers on the concept and construction of "apocalyptic" game worlds.
Autorinnen und Autoren
Produktsicherheit
Hersteller
De Gruyter GmbH
Genthiner Straße 13
10785 Berlin, DE
productsafety@degruyterbrill.com
BÜCHER VERSANDKOSTENFREI INNERHALB DEUTSCHLANDS

