Briggs

Erscheint in Kürze

C++26 for Lazy Programmers

Quick, Easy, and Fun C++ for Beginners

3., Third Edition

Apress

ISBN 9798868818585

Standardpreis


ca. 74,89 €

Jetzt vorbestellen! Wir liefern bei Erscheinen

Preisangaben inkl. MwSt. Abhängig von der Lieferadresse kann die MwSt. an der Kasse variieren. Weitere Informationen

auch verfügbar als eBook (PDF) für 72,99 €

Bibliografische Daten

Fachbuch

Buch. Softcover

3., Third Edition. 2026

72 s/w-Abbildungen, 104 Farbabbildungen.

In englischer Sprache

Umfang: XXVII, 662 S.

Format (B x L): 17.8 x 25.4 cm

Gewicht: 1279

Verlag: Apress

ISBN: 9798868818585

Produktbeschreibung

Ready to learn programming with less effort and more fun? Then do it the lazy way! C++26 for Lazy Programmers uses humor and fun to make you actually willing to read and eager to do the projects as you master the popular and powerful C++ language. Along the way it introduces features from the new C++26 standard including increased support for compile-time computation with constexpr and static_assert, as well as contracts, and covers ranges, views, move semantics, format strings, smart pointers, lambda functions and concepts (template parameter requirements), and provides brief introductions to coroutines and lazy evaluation. With this unique method, you’ll stretch your abilities with a variety of projects, including your own C++ arcade game. You'll construct your own classes, templates, and abstract data types. After reading and using this book you’ll be ready to build real-world C++ applications and game projects on your own. What You Will Learn: Explore the brand-new C++26 standard Program graphics and games with the SDL library, using SSDL, the "Simple SDL" wrapper library Use the most common C++ compilers – Visual Studio in Windows; g++ with Ubuntu, Fedora, Manjaro or Debian Unix, or MSys2 – and their associated debuggers Apply “anti-bugging” techniques for easy fixes to common problems Incorporate best practices for becoming a productive programmer Create your own big projects, including a C++-based arcade game Leverage STL functions and classes for easy and efficient programming Handle the Unicode (UTF-8) output Understand the uses and limits of views for efficiently pipelining data Learn core data types (strings, queues, vectors, linked lists) not by reading about them but by building them from scratch Navigate the basics of C, the still powerful and popular ancestor of C++ Who This Book Is For All who are new to C++, either self-learners or students in college-level courses.

Autorinnen und Autoren

Produktsicherheit

Hersteller

Springer Nature Customer Service Center GmbH

Europaplatz 3
69115 Heidelberg, DE

ProductSafety@springernature.com

Topseller & Empfehlungen für Sie

Ihre zuletzt angesehenen Produkte

Rezensionen

Dieses Set enthält folgende Produkte:
    Auch in folgendem Set erhältlich:

    • nach oben

      Ihre Daten werden geladen ...