Games and Narrative: Theory and Practice
Springer International Publishing
ISBN 978-3-030-81538-7
Standardpreis
Bibliografische Daten
eBook. PDF. Weiches DRM (Wasserzeichen)
2021
XI, 347 p. 54 illus. in color..
In englischer Sprache
Umfang: 347 S.
Verlag: Springer International Publishing
ISBN: 978-3-030-81538-7
Weiterführende bibliografische Daten
Das Werk ist Teil der Reihe: Computer Science Computer Science (R0) International Series on Computer, Entertainment and Media Technology
Produktbeschreibung
This book provides an introduction and overview of the rapidly evolving topic of game narratives, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings that illustrate the nature of it. The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.
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