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Alexiou / Karasimos

Board Games in the CLIL Classroom

New Trends in Content and Language Integrated Learning

lieferbar, ca. 7-10 Tage

124,95 €

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Fachbuch

Buch. Hardcover

2023

275 S. 5 s/w-Abbildungen, 48 Farbabbildungen, 25 s/w-Tabelle.

In englischer Sprache

De Gruyter. ISBN 978-3-11-100047-3

Format (B x L): 15,5 x 23 cm

Gewicht: 513 g

Das Werk ist Teil der Reihe: Trends in Applied Linguistics [TAL]; 36

Produktbeschreibung

The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL. Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.

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