Erscheint vsl. 2026 Abbildung von Schouten | Handbook of Contemporary Design for Game & Play | 1st ed. 2026 | 2026 | Design, Development, Business ...


Handbook of Contemporary Design for Game & Play

Design, Development, Business aspects of modern Game Design & Development

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96,29 €

inkl. Mwst.

1st ed. 2026 2026. Buch. 450 S. 50 s/w-Abbildungen, 30 s/w-Tabelle, Bibliographien. Softcover

Springer Vieweg. ISBN 978-3-658-02899-2

Format (B x L): 16,8 x 24 cm

In englischer Sprache


This is the first extensive handbook on digital games and play. It covers state of the art practice and theory on gaming from different perspectives: Design, Technology, Development, Business, (Crowd) Funding, Cultural aspects (a.o.). ContentsThe book covers different domains like healthcare, education etc. It is both practical as theoretical and will address opportunities for current and future serious games development.EditorsBen Schouten is full professor in Playful Interaction at the Technical University Eindhoven, the Netherlands as well as associate professor (Lector) Serious Game Design at Fontys University of Applied Sciences. Member of the Dutch Games Association and advisor for the EU on the Internet of Things. Jurriaan van Rijswijk is an independent producer of more than 300 (serious) games and board member of the Dutch Games Association. In 2010 he founded the Games for Health Europe Foundation, of which he is the chairman, and he is responsible for organizing the Games for Health Europe Conferences. Dr. Stephen Fedtke is an IT specialist and highly recognized as book author and editor. His focus is on the interdisciplinary application of information and media technologies, such as IT security, health and entertainment.


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